Showing posts with label Week02. Show all posts
Showing posts with label Week02. Show all posts

Apr 25, 2017

beth sparks week 2 reworked sketch

Still super rough, but there's something that's not quite gelling and I can't figure out what it is, so I thought I'd get your eyes on it, if that's ok.

These are the quick designs i did that i'm working off of, maybe the problem's there? idk


Apr 24, 2017

Week 2 Feedback Miguel Thumbs 01

Week 2 Feedback Miguel Thumbs 01

Hey Miguel,

Not much to say here because you did a good job with balancing the girl and her vehicle, how they are placed, and facing each other. Good. I like all of them. She seems to have a cool pose too.

There are a few mistakes with the framing of the images but easely fixed. Also you only have one vehicle design? I would say these are thumbs that need clarification.

The main issues here are the following : Design and entertainment factor.

1-The landscape is fine. But it has nothing interesting. It is super bland.  The landscape is the third most important element of this image. Make sure it is treated that way.
2-The vehicle looks like a ......
Yep, it does. Don't worry, it happens to me all the time.
3-Vehicle design. Aside my previous comment, it feels really flimsy. Like it could break anytime. Will it survive the harsh tracks ? The impacts and attacks ? How is it built? If you were a death race champion, how would your vehicle be? What would it do? WOuld it be fast ? Or strong ? Destructive or agile ? With long range attacks ? Or impact based attacks ? How will she drive this? How is she seated? 
4-Same comment as everyone....you better know where you are going before starting the painting. Drawing, design, perspective etc, lighting, all needs to be figured out and clear for you. To avoid further issues.




Week 2 Feedback Jin Thumbs 01

Week 2 Feedback Jin Thumbs 01

Hey Jin,

Some cool things here in terms of composition.
I like things on the three of them.

BUT...;)

First Image:

1-You clearly need more space up top. SInce the frame is almost touching the canon
2-The canon is melting and droopy. Add the close image frame and it seems that its being pushed down by the tension. Droopyness and melted drawings in hard surface is the enemy. Make sure that it looks strong and well built since it is a weapon.
3-I like the pose of the girl, make sure we understand if she is standing in front or leaning against the truck.
4-She is almost perfectly placed between the two tires. Move here to the left  or way to the right after the canon.
5-Too much space where the smoke is. Its empty.
6-I would move the whole set up to the right so i get less space on the right and more to the left.
Its always better to have more space where things are facing, than behind them.

Second Image : 

1-Very nice combo and angle for the truck and the girl. She looks like wonder woman though !
2-HUGE space on the right....
3-Move the whole setup  to the right so wonder woman is on the right of the middle line.
4-Or add something there to justify the space. Something important that can increase your storytelling.

Third Image :

1-I feel that she should be a bit more to the right, like her leg should hit the middle of the tire.
2-Her pose is a bit weird. Super centered and symmetrical.
3-The vehicle could be longer on the left to cover more BG.
4-Good use of cloud direction


Overall:
-Almost good compos
-These are more thumbs than skecthes, so same advice as for everyone, for yourself, and to avoid futur trouble, make sure you clarify the drawing and design before jumping to the painting. Know where you are going.
-There is no real design yet, but make sure that your designs are great. Right now its a pick up truck with a canon on the back and some sort of tractor piece upside down attached to the front.
-Ask yourself when designing an man made object with a function.What does this do? HOW does it work? How is it built?



Apr 22, 2017

Apr 20, 2017

Week 02 Assignment

Week 02 Assignment: 



Hey everyone so here is the week 02 assignement. As usual start in class and finish it for next week.

Deadline is next wednesday the 26 of april. Midnight.

Rough Illustration  
"Female Death Race Pilot". Create a character illustration portraying a Death Race Circuit Driver/Pilot. Can be in any period of time and any type of setting. Any type of vehicle. The only rule is to have a female character her vehicle and some environment, that clearly gets the message across that she competes in extremely dangerous and violent races. Landscape Format. 




Artist ref : Gerald Parel 
http://aldgerrelpa.deviantart.com/

Remember rough sketch, rough final. No need of over rendering. Prioritize design and posing, and composition.
No need of showing the WIP, and its up to you if you do a black and white sketch or a color one.